#pragma once
#include "GameUIWindow.h"

class CGameTestWnd : public CGameUIWindow
{
public:
	CGameTestWnd(void);
	~CGameTestWnd(void);

	void OnDraw();

private:
	CMyImage m_kImage;
	CMyImage m_kImage2;
};

void CreateTestWnd(const string& rkName,int iX,int iY,int iWidth,int iHeigth,const string& kUserData = "");